PUBG – Development Update – June 2019
I know our PC and console fans are interested in the development status of PUBG. Since our game is one that grew with the community, I’m excited to tell you about the direction of our development and some upcoming content planned for this year. Hello, I’m TS Jang, Executive Producer at PUBG Corporation. DEVELOPMENT UPDATE June 2019 Our goal is to entertain our fans with an experience that is unique to PUBG. We are aware that this is only possible by maintaining and expanding the essence of what makes our game special. PUBG’s unique Battle Royale comes from its harmony between the realistic combat mechanics and survival elements. The game’s fun comes from using the given situations, weapons and items to become ‘the lone survivor’. Players will experience a new story in each match they play. That’s why we’re focusing on building a Battle Royale that’s unique to PUBG. One that is realistic, contains intuitive combat and gameplay, while continuously developing new elements of fun. Based on these thoughts, the development team is focusing on PUBG’s in-game and out-game mechanics, which will guide the overall gameplay experience in a positive direction. Let me start with the in-game experience. PUBG is a game that requires constant risk analysis and strategic judgment. Players need to decide whether they will engage in combat or focus on survival and hide. We’ll continue to develop this balance between survival and combat strategies so that players will be able to experience more varied gameplay. Examples of this are the upcoming Ledge Grab that helps expand movement the BRDM, which is a new armored vehicle, and lastly, continued weapon balancing. The addition of Ledge Grab will change the way players move, explore, and survive by allowing them to go where they haven’t been able to before. The BRDM is an amphibious armored vehicle that has excellent physical protection and strategic use since it can be used in water as well. Finally, we expect that continued weapon balancing will change the way guns are used, altering the choices players make in combat. We are also working on developing out-game mechanics so that overall game experiences can be more closely interconnected. We’re focusing on developing progression systems to expand our exciting game experience. Recently, we introduced Weapon Mastery, which allows our fans to have in-depth gunplay analysis and receive rewards for progressing. We are grateful that our community has provided a lot of constructive feedback, which will help us develop this mechanic further. While Weapon Mastery focuses on combat, we plan to expand progression elements further and focus on survival elements. Earlier, I said PUBG strikes a harmonious balance between combat and survival. As such, in addition to emphasizing gunplay, we want to also focus on survival elements, so our players can keep track of stats and receive rewards for those accomplishments as well. Finally, I’d like to briefly introduce some of our upcoming content, which will be released through themed seasons moving forward. Under the banner of one overall theme, fans can expect each season to debut new content, features and a Survivor Pass. I’m excited to let you know that our upcoming Season 4 will focus on an update to Erangel. As our first map, Erangel holds a special place in our hearts, so we’re pleased to announce this update to fans. The details of Season 4 will be released at a later date. Since it’s our firm belief that PUBG should grow with the community, we’re going to give you a look at the Erangel update this weekend on the Steam Test Server so that the update can be tested publicly. Please go to PUBG.com for full details. We always appreciate your feedback. Please enjoy. Thank you!